In July, the final LTT of the CRONOS project took place, marking an important step in preparing the project results for practical testing and implementation.

During the meeting, partners explored:

🎴 the methodology of the Dixit-inspired educational game, together with practical examples of how it can be used;

🎥 the final educational videos;

📚 the training programme structure and guidelines for using the developed materials with adult learners.

The next stage brings these resources directly into the partner communities. Each organisation will conduct focus groups and testing sessions, applying the methodology and materials while collecting valuable feedback from participants.

🎯 The aim is to assess the impact, relevance and practical usefulness of the CRONOS resources and understand how they can contribute to raising awareness and addressing discrimination through education.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

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